Every Change Coming In Diablo IV's New Season Of Infernal Hordes

Image: Blizzard
Image: Blizzard

Diablo IV’s next big update arrives in just a few days and it’s adding another cool mode: Infernal Hordes. It seems aimed at leaning even more into the action RPG’s strengths of letting you blow up a whole screen full of enemies in mere seconds.

Out August 6 after weeks of being previewed on the PC-only public test servers, the version 1.5.0 patch notes for season 5 outline another host of refreshing changes ahead of the Vessel of Hatred expansion coming later in October. The masterworking material penalty for other players in the party entering The Pit is going away, the legendary drop-rate for monsters over level 100 in Helltides is going up, and basically every unique piece of gear in the game is getting a major rework.

Content-wise the big new thing will be Infernal Hordes which are available in both the seasonal and eternal realms. Players complete other end-game activities to earn Infernal Compasses that initiate the wave-based horde mode. They select from various Infernal Offerings to augment the quality of rewards and difficulty of the enemies after each 60-second onslaught. During the overall run there are limited revives and special mini-bosses that spawn. Collecting Burning Aether during the event determines what rewards you can unlock at the end. At the end of every run, players face a random assortment of three different Fell Priests each with unique abilities.

The mode sounds like a lot of fun, though how well it performs will come down to just how engaging it is and whether the challenge and time required feels worth the level of rewards earned. Between overhauled Helltides, The Pit, and now Infernal Hordes, Diablo 4 is putting together a nice buffet of different ways for players to grind XP and earn rare loot by using all of the powers they’ve unlocked and customized to just murder hundreds of enemies a minute.

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Season of the Infernal Hordes is also adding multiple new questlines and over 50 additional unique and legendary pieces of gear to be discovered. Baneful Hearts are being made more plentiful in Helltides, experience earned from higher level enemies is going up, and of course there’s a new battle pass for cosmetics and other unlockables. Some of the biggest changes to existing content, however, is an overhaul of uniques, including uber uniques which will now be called mythics, to make them feel more special.

“With Season of the Infernal Hordes, we wanted to make Uniques special again, in pursuit of equalizing all builds across the game,” the developers wrote earlier this week. “Our goals were to make build-defining uniques the best item for the skill they support, and for their corresponding affixes to have values that are best in that slot. Considering Uniques can’t be tempered, we wanted them to feel competitive to affixes that can be tempered.”

The patch notes for season 5 show how each of the existing uniques will change. Doombringer, for example, will increase health by a bigger percentage, healing per lucky hit, damage reduction, and overall damage output. Harlequin Crest will increase maximum life and cooldown reduction more, as well raise armor by a ton. It’ll take a while to see how all of the changes cash out, but uniques are already looking a lot more impactful and powerful on the whole.

Here’s the full list of patch notes for version 1.5.0 in Season of the Infernal Hordes:

Developer’s Note: We’ve received a lot of feedback that this made party flow awkward and wasn’t obvious, we’ve decided to remove it.


The Alchemist Control Rogue Temper Manual will not be available in Patch 1.5.0. It will return with Patch 1.5.1.

Tempering Recipes

Worldly Finesse - Offensive

Legendary Aspects

Aspect of Forward Momentum - Mobility

Tempering Recipes

Slayer’s Finesse - Offensive

Unique Items

Mjölnic Ryng – Unique Ring

Legendary Aspects

Aspect of the Rushing Wilds - Mobility

Tempering Recipes

Ultimate Efficiency - Resource

Unique Items

Path of Trag’Oul - Unique Boots

Legendary Aspects

Aspect of the Unholy Tether - Mobility

Inexorable Reaper’s - Mobility

Aspect of Creeping Mist - Mobility

Imprisoned Spirit’s - Offensive

Tempering Recipes

Necromancer Wall - Defensive

Unique Items

Shroud of Khanduras – Unique Chest Armor

Legendary Aspects

Aspect of Nebulous Brews – Mobility

Galvanized Slasher’s – Resource

Of Iron Rain – Offensive

Breakneck Bandit’s – Offensive

Mired Sharpshooter’s – Utility

Tempering Recipes

Subterfuge Expertise

Rogue Persistence

Unique Items

Axial Conduit - Unique Pants

Legendary Aspects

Aspect Of Tenuous Agility

Aspect Of the Firebird

Lightning Rod Aspect

Aspect Of Elemental Acuity

Aspect Of the Orange Herald

Tempering Recipes

Discharge - Weapon

Conjuration - Weapon

Conjuration Fortune - Utility

Elemental Control - Utility

Existing Tempering Recipe Additions

All Unique items have received an update to better align them with our current design philosophy for Unique items. A visual gallery showcasing the changes to each item can be found at the end of these patch notes.

Skills

Bash

Enhanced Bash

Battle Bash

Enhanced Flay

Combat Flay

Combat Lunging Strike

Rend

Violent Rend

Furious Rend

Hammer of the Ancients

Furious Hammer of the Ancients

Violent Hammer of the Ancients

Upheaval

Enhanced Upheaval

Violent Upheaval

Tactical Ground Stomp

Enhanced Iron Skin

Tactical Challenging Shout

Kick

Passives

Endless Fury

Imposing Presence

Thick Skin

Concussion

Unconstrained

Unbridled Rage

Walking Arsenal

Gushing Wounds

Legendary Aspects

Wanton Rupture Aspect

Aspect of Grasping Whirlwind

Steadfast Berserker’s Aspect

Of Sundered Ground

Of Ancestral Force

Unique Items

Gohr’s Devasting Grips

Paragon

Hemorrhage Legendary Node

Weapons Master Legendary Node

Bloodfeeder Glyph

Dominate Glyph

Executioner Glyph

Tempering

Skills

Landslide

Shred

Pulverize

Tornado

Boulder

Lightning Storm

Hurricane

Ravens

Poison Creeper

Rabies

Natural Rabies

Lacerate

Cataclysm

Grizzly Rage

Debilitating Roar

Blood Howl

Earthen Bulwark

Cyclone Armor

Passives

Lupine Ferocity

Vigilance

Iron Fur

Heightened Senses

Perfect Storm

Earthen Might

Legendary Aspects

Metamorphic Stone Aspect

Shepherd’s Aspect

Skinwalker’s Aspect

Aftershock

Stormclaw’s Aspect

Aspect of the Blurred Beast

Aspect of Retaliation

Seismic-Shift Aspect

Runeworker’s Conduit Aspect

Balanced Aspect

Nighthowler’s Aspect

Paragon

Thunderstruck Legendary Node

Human Glyph

Protector Glyph

Werebear Glyph

Werewolf Glyph

Book of the Dead

Golem

Skills

The Lucky Hit Chance has been increased for various skills.

Decompose

Sever

Blight

Blood Wave

Passive

Shadowblight

Hellbent Commander

Legendary Aspects

Blighted Aspect

Developer’s Note: Blighted Aspect has been a disproportionately large source of damage for Shadowblight based Necromancers, giving far more power than we normally give for a single Aspect. To compensate for this change, we are increasing the baseline power of the Darkness Core Skills and Shadowblight with the goal of keeping these builds at approximately the same overall power level.

Aspect of Bursting Bones

Aspect of Empowering Reaper

Aspect of Hungry Blood

Aspect of Grasping Veins

Cadaverous Aspect

Torturous Aspect

Inexorable Reaper’s Aspect

Paragon

Wither Legendary Paragon Node

Bloodbath Legendary Node

Blood Begets Blood Legendary Node

Tempering

Developer’s Note: Values provided for Tempering Recipe updates reflect their values at Legendary rank. Magic and Rare recipes have also been similarly adjusted.

Blood Finesse Tempering Recipe

Shadow Finesse Tempering Recipe

Skills

Blade Shift

Developer’s Note: Unhindered allows you to move through enemies and prevents your Movement Speed from being lowered.

Fundamental Blade Shift

Primary Blade Shift

Invigorating Strike

Enhanced Twisting Blades

Shadow Step

Enhanced Shadow Step

Methodical Shadow Step

Disciplined Shadow Step

Dash

Enhanced Dash

Disciplined Dash

Methodical Dash

Flurry

Enhanced Flurry

Advanced Flurry

Improved Flurry

Caltrops

Dark Shroud

Enhanced Dark Shroud

Subverting Dark Shroud

Countering Dark Shroud

Smoke Grenade

Enhanced Smoke Grenade

Countering Smoke Grenade

Subverting Smoke Grenade

Poison Imbuement

Enhanced Poison Imbuement

Poison Trap

Subverting Poison Trap

Countering Poison Trap

Penetrating Shot

Enhanced Penetrating Shot

Rain of Arrows

Passive

Concussive

Rapid Gambits

Trick Attacks

Impetus

Malice

Alchemical Advantage

Developer’s Note: The maximum stack potential increases by 5% with each Skill Rank.

Second Wind

Aftermath

Weapon Mastery

Key Passives

Victimize

Momentum

Legendary Aspects

Enshrouding Aspect

Of Arrow Storms

Vengeful

Ravager’s

Trickster’s

Of Noxious Ice

Of Bursting Venoms

Of Volatile Shadows

Of Stolen Vigor

Unique Items

Saboteur’s Signet

Windforce

Scoundrel’s Kiss

Writhing Band of Trickery

Word of Hakan

Paragon

Tricks of the Trade – Legendary Node

Cheap Shot – Legendary Node

Exploit Weakness – Legendary Node

No Witnesses – Legendary Node

Developer’s Note: This is to compensate for increased sources of Ultimate Skill Damage added to the Rogue Paragon Board this season.

Leyrana’s Insinct – Legendary Node

Culler – Rare Node

Ruin – Rare Node

Skills

Charged Bolts

Enhanced Charged Bolts

Spark

Enhanced Spark

Glinting Spark

Hydra

Summoned Hydra

Inferno

Firewall

Meteor

Incinerate

Fireball

Flickering Arc Lash

Chain Lightning

Greater Chain Lightning

Chain Lightning Enchantment

Flame Shield

Ice Armor

Enhanced Lightning Spear

Blizzard

Enhanced Blizzard

Wizard’s Blizzard

Teleport

Ball Lightning

Ice Shards

Frozen Orb

Passives

Convulsions

Crippling Flames

Snap Freeze

Static Discharge

Shocking impact

Combustion

Vyr’s Mastery

Developer’s Note: Shock Sorcerer is often highly incentivized to play in close combat. This rework aims to open up the Shock Sorcerer playstyle, allowing for both close and ranged options while maintaining the defensive capability of the original design that players love.

Shatter

Warmth

Align the Elements

Mana Shield

Legendary Aspects

Charged Aspect

Aspect Of Efficiency

Aspect of Engulfing Flames

Aspect Of Abundant Energy

Aspect Of Splintering Energy

Aspect of Binding Embers

Aspect Of the Frozen Wake

Aspect Of the Frozen Tundra (Deep Freeze)

Glacial Aspect

Snowveiled Aspect

Paragon

Burning Instinct

Ceaseless Conduit

Elemental Summoner

Icefall

Unleash Glyph

Frigid Fate

Searing Heat

Developer’s Note: Obols received from Helltide Chests were part of the Season 4: Loot Reborn Blessings only.

Developer’s Note: This change was necessary due to increased XP gain rates that were allowing players to reach the character level requirement for Smoldering Ashes before they reached the corresponding Tier in the Battle Pass. We want to avoid instances that allow players to purchase Tier Skips to gain the benefits from of the Smoldering Ashes ahead of players who aren’t purchasing them. We will continue to iterate on this system in future seasons.

Developer’s Note: We’ve made this change to reduce the amount of one-shots that happen when fighting bosses in the Pit. Players should have more room to get hit by boss attacks up to a certain point.


Barbarian

Druid

Necromancer

Rogue

Sorcerer


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