Every Change Coming In Diablo IV's Massive Loot Reborn Seasonal Overhaul
Loot Reborn is being positioned as Diablo IV’s most important update since launch. While a bit shorter than most seasons and seemingly lighter on new story content and activities, the underlying rework of the action-RPG’s loot chase and end game grind has players excited. Blizzard recently published the full patch notes for season 4 detailing exactly how things will work when the overhaul goes live on May 14.
For anyone not already up to speed on what’s next for Diablo 4, the core of Season 4: Loot Reborn is centered around earning better loot and then upgrading it into the perfect gear for your build. Tempering at the blacksmith adds your most powerful unlocked affixes to your gear, Imprinting adds your most powerful unlocked Aspects, Enchanting changes the least useful affix, and then Masterworking lets you continue to level up all of the affixes you’ve added. The last part requires special crafting materials from a new 200-level dungeon called The Pit of Artificers, and it’s where endgame players will likely be spending most of their time.
That’s the general gameplay loop that Loot Reborn is setting up, but there’s obviously a ton of other changes in it as well, including everything from class rebalancing to accessibility improvements. For example, buffs to Necromancers are supposed to finally make their undead armies viable for endgame activities, while a new feature in the settings menu will let players customize the level of highlighting for all NPCs in the world, including enemies, so they stand out more from the surrounding environment.
One smaller change that players are already celebrating is the ability to finally spur mounts inside towns. No more listening to characters shout “I can’t do that here” or “not while I’m in town” on repeat while impatiently spamming the sprint button. Or as one player on the subreddit put it, “Sweet Friday night horse racing is back!” Here’s the full patch notes for season 4:
1.4.0 Build #53129 (All Platforms) - May 14, 2024
Developer’s Note: We appreciate all the feedback our players provided us during our Public Test Realm for Season 4: Loot Reborn. The following section highlights key bug fixes and feedback adjustments.
Helltide and The Pit
For full details on Itemization including Legendary Aspects and the Codex of Power, Item Affixes, Greater Affixes, Tempering, Masterworking, please read our Season 4 blog here.
Here are some of the major items coming with Itemization updates:
Note: Changes from the PTR have been highlighted in RED.
New Character Highlights
Helltide has been updated to provide more challenges and rewards.
Helltide Threat
Accursed Ritual
World Tier I and II adjustments
A version of Helltide has been introduced for World Tiers I and II, with the following adjustments:
Unique Items
Tyrael’s Might – Unique Chest Armor
Yen’s Blessing – Unique Boots
Legendary Aspects
Aspect of Frosty Strides
Aspect of Concussive Strikes
Unique Items
Arreat’s Bearing - Unique Pants
Twin Strikes - Unique Gloves
Legendary Aspects
Aspect of Fierce Winds
Unique Items
Earthbreaker - Unique Ring
Wildheart Hunger - Unique Boots
Legendary Aspects
Aspect of Fevered Mauling
Unique Items
Ebonpiercer - Unique Amulet
Cruor’s Embrace - Unique Gloves
Legendary Aspects
Aphotic Aspect
Unique Items
Scoundrel’s Kiss - Unique Ring
Saboteur’s Signet - Unique Ring
Legendary Aspects
Aspect of High Velocity
Unique Items
Fractured Winterglass – Unique Amulet
Developer’s Note: Extra explosions from the Aspect of Frozen Orbit do not trigger this effect, as the Unique calls out “Casting”. This unintended interaction was fixed since the PTR.
Flameweaver – Unique Gloves
Legendary Aspects
Aspect Of Tenuous Destruction
Flamethrower’s Aspect
Unique Items
Banished Lord’s Talisman
Tibault’s Will
Razorplate
Legendary Aspects
Disobedience
Assimilation
Of Retribution
Of Inner Calm
Of the Crowded Sage
Bold Chieftain’s
Needleflare
Hectic Aspect
Miscellaneous
Developer’s Note: Monsters will still deal more damage the higher level they are, but their relative damage reduction will remain the same from level 100 onward. This change was made to account for level 200 Boss monsters doing extreme amounts of damage to players that are capped for armor.
General
Skills
Charge
Power Charge
Furious Hammer of the Ancients
Violent Rend
Rupture
Call of the Ancients
Kick
Power Kick
Passives
Unbridled Rage
Weapon Expertise
Polearm Expertise
Two-Handed Mace Expertise
Two-Handed Axe Expertise
One-Handed Axe Expertise
Paragon
Marshal Glyph
Blood Rage Legendary Node
Crusher Glyph
Dominate Glyph
Seething Glyph
Legendary Aspects
Aspect of Sundered Ground
Earthstriker’s Aspect
Aspect of the Relentless Armsmaster
Windlasher’s Aspect
Devilish Aspect
Dust Devil’s Aspect
Aspect of Fierce Winds
Veteran Brawler’s
Of Giant Strides
Of Anemia
Of Vocalized Empowerment (Previously Of Echoing Fury)
Unique Items
Rage of Harrogath
Azurewrath
Fields of Crimson
Ancient’s Oath
Spirit Boons
Packleader
Energize
Masochistic
Wariness
Skills
Claw
Maul
Raging Pulverize
Shred
Debilitating Roar
Wolves
Hurricane
Petrify
Lacerate
Passives
Call of the Wild
Quickshift
Heightened Senses
Clarity
Digitigrade Gait
Legendary Aspects
Of The Changeling’s Debt
Of The Unsatiated
Of The Blurred Beast
Nighthowler’s
Raw Might
Shepherd’s
Mangled
Of Mending Stone
Of Vocalized Empowerment (Previously of Echoing Fury)
Unique Items
Fleshrender
Waxing Gibbous
Paragon
Tracker Glyph
Bane Glyph
Shapeshifter Glyph
Wilds Glyph
Inner Beast Legendary Node
Skills
Enhanced Blight
Blood Mist
Golem
Decompose
Army of the Dead
Passive
Inspiring Leader
Kalan’s Edict
Book of the Dead
Legendary Aspects
Blood-soaked Aspect
Unyielding Commander Aspect
Occult Dominion
Blood Getter’s
Flesh-Rending
Rotting
of the Damned
of Untimely Death
of Potent Blood
Unique Items
Ring of Mendeln
Lidless Wall
Bloodless Scream
Paragon
Control Glyph
Deadraiser Glyph
Dominate Glyph
Cult Leader Paragon Node
Skills
Inner Sight
Preparation
Flurry
Volley
Passive
Victimize
Paragon
Exploit Weakness Legendary Node
Leyrana’s Instinct Legendary Node
Chip Glyph
Legendary Aspects
Aspect of Encircling Blades
Opportunist’s
Trickster’s
Of Surprise
Of Artful Initiative
Of Uncanny Treachery
Of Siphoned Victuals
Frostbitten
Escape Artist’s
Of Quickening Fog
Of Volatile Shadows
Blast Trapper’s
Of Lethal Dusk
Vengeful
Of Arrow Storms
Developer’s Note: The maximum number of active Arrows storms remains at 5, we are just removing this from the tooltip to make it more succinct.
Resistant Assailant’s
Unique Items
Writhing Band of Trickery
Beastfall Boots
Eaglehorn
Skyhunter
Enchantments
Frost Nova Enchantment
Frost Bolt Enchantment
Flame Shield Enchantment
Developer’s Note: We’ve received feedback from players that “Cheat Death” mechanics are not desired. The Flame Shield enchantment has been changed to not react to fatal damage, but instead react to taking 100% of your health within a 30 second window.
Skills
Frozen Orb
Greater Frozen Orb
Ice Armor
Shimmering Frost Nova
Flame Shield
Teleport
Supreme Deep Freeze
Ice Shards
Hydra
Lightning Spear
Greater Charged Bolts
Incinerate
Passives
Elemental Attunement
Mana Shield
Devouring Blaze
Conjuration Mastery
Convulsions
Shocking Impact
Elemental Dominance
Legendary Aspects
Bounding Conduit
Of Frozen Orbit
Of Concentration
Of Abundant Energy
Snowguard’s Aspect
Of Singed Extremities
Of Conflagration
Of Splintering Energy
Shattered
Unique Items
Staff of Lam Esen
Tal Rasha’s Iridescent Loop
Flamescar
Staff of Endless Rage
Esu’s Heirloom
Paragon
Tactician Glyph
Winter Glyph
Developer’s Note: This is to give players time to focus on their affixes before the power of gear increases again.
Existing Elixirs
All weak, strong, and potent Elixirs have been removed and replaced with the following, more powerful versions which are available at Level 50.
New Elixirs
The following Dungeons will be available as Nightmare Dungeons throughout our next season.
Barbarian
Druid
Necromancer
Rogue
Sorcerer
General
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