Shades of Ultraman and Godzilla and, perhaps, a chance to defend trapped corgi dogs, in a new title from the studio behind "Bayonetta" and "Nier: Automata."
Japanese action game studio Platinum is taking its first step into self-publishing through "Project G. G."
The project is the first Platinum title to be both developed and published by the studio, which will be able to retain control and ownership.
Platinum made the move after securing an investment from Chinese digital giant Tencent Holdings in January 2020.
Previous titles have included "Bayonetta" and "Vanquish" (for Sega), "Metal Gear Rising: Revengeance" (for Konami's "Metal Gear" franchise), adaptations of "The Legend of Korra," "Transformers," and "Teenage Mutant Ninja Turtles" cartoons (for Activision), "Nier: Automata" (for Square Enix), and two "Star Fox" games, "Astral Chain" and "Bayonetta 2" for Nintendo.
While the "Project G. G." teaser shows a sleekly armored hero turning giant size in order to confront a rampaging lizard monster, Platinum co-founder and "Project G. G." game director Hideki Kamiya is strongly associated with titles whose themes and gameplay mechanics are built around the concept of transformation: "Viewtiful Joe," "Okami," "Bayonetta" and "The Wonderful 101."
The studio is halfway through a run of four announcements, the first having been a crowdfunded remaster of "The Wonderful 101."
With over a week remaining, "The Wonderful 101: Remastered" has attained a pledged total of $1.7m USD and is now launching across Nintendo Switch, PlayStation 4 and Windows PC.
Launch dates for "TW101" arrived just as the "Project G. G." announcement went live: May 19 and 22 in North America and European regions respectively, with a June 11 street date in Japan.