Alan Wake II Patch Fixes Progress-Breaking Bugs

An Alan Wake II screenshot shows Alan Wake standing in a green-lit alley.
An Alan Wake II screenshot shows Alan Wake standing in a green-lit alley.

Me when a big rattie is hogging the sidewalk.

Yesterday, Alan Wake II, the hotly anticipated sequel horror game from Remedy Entertainment, received its fourth patch since its release on October 27.

Thankfully, the full list of fixes on the game’s website won’t require you to scroll through various bug and localization fixes like its previous patches. We’ve only got three big fixes this time around. But despite being the game’s smallest update yet, patch 1.00.09 fixes major progression bugs and audio issues players have been experiencing on consoles and PCs since launch.

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Xbox Series (

  • A workaround fix for the issue where the audio cut out intermittently in the Prologue. We are expecting a full fix for this issue in an upcoming update.

PlayStation / Xbox Series / PC (

  • Room 665 – Fixed an issue (again) with the Echo scene not aligning and unlocking correctly (this was fixed in the previous update, but Echo hell still persisted)

  • Local Girl – Fixed an issue with a mouse (with a big presence) blocking progress.

In our review of Alan Wake II, we said the narrative-driven horror meta-shooter was a “game in which even the flaws contribute to its texture as a fresh and original experience, not a focus-tested product but a work that has a vision and really goes for it.” What’s more, the sequel is approachable for folks who haven’t played the first game.


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